ZBrushCentral

How to re-position and object to the simmetry axis?

Hello!.

I’m a newbye with zbrush and I’m trying to model a Mantis, a Prayer Mantis.

The fact is that I’ve starting modelling the armature with the zspheres techinque and then I’ve skinned my armature. After too many changes in the position, rotation and displacement of my Mantis, I’ve found that I can’t apply the simmetry as much I want because my mantis has been displaced far from the simmetry axis.

So, how could I move and rotate my object in order to use the simmetry features of zBrush?. I’ve tried moving it but it’s hard for me to find the origin and simmetry axis.

Could you help me?.

Thanks in advance.

This can be helpful to you http://www.zbrushcentral.com/showthread.php?161588-quot-Axis-quot-Plugin-for-ZBrush-4r2 See also http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/mannequins/