Hello,
I’m pretty new to ZBrush 3.1.
I sculpted quite a complex PM tool - human figure - with multiple subtools appended .
After some use of the transposing tool - rotate and move - on the main figure, I ended with a model which has a wrong orientation, and it doesn’t snap at the right angles on the workspace. This is pretty annoying even right now when I’m still modelling: I have to do a lot of tweaking, rotating and moving it every time to get it in a normal standing position, and, I believe, would be an issue too when I will be ready for the final rendering.
My question is: is there any way to re-orient the whole - tool and subtools - definitively so it will snap, with shift pressed, at the right angle and standing position on my canvas?
Hope having been clear and sorry for my not very good english :o
Really thanks in advance for any suggestions!!
luca