Is there a quick way to make grid-like structures with ZSpheres?
I need some way to do this so I can send the tool to a colleague who can then use 3.5 to paint ZSpheres2 on the base grid I build in 3.2. Armature brush won’t work in this case because the grid can not be meshed, just the painted ZSpheres need to be meshed. Unless there is some magical way to paint with the Zsphere brushes on actual geometry (which I couldn’t find) this is the only thing we can think of that will work for our project.
Any info will be appreciated as manually doing this could waste hours given the scale of what we need to build. Best I could think of was trying to use symmetry when adding and moving ZSPheres but the complexity of the grid would make it difficulty to use symmetry.
Thanks
