Hi Spyndel,
thanks!
Good to understand better the “MorphTarget” button of the MME 
But in my case it is slightly different:
I would like to alter the Character’s shape slightly, but I do not want it to loose volume by the process of subdividing.
The Volume is perfect, but I would like to sculpt on it wothout putting my character on a diet
I can see how it becomes unwanted thinner, when I subdivide 5 times.
And I need of course smoothed subdividing for characters.
Question:
Maybe I could after the highres sculpting again reimport the original lowres into SubDiv Level 1 just with “Freeze Subdivision Levels” activated?
Script:
I really remember, that there was a scripted plugin some years ago (not “Nick’s Tools” but similar) which had one button to subdivide a mesh smoothly without loosing volume.
I looked through all my collected scripts but couldn’t find it again.
In case someone knows, please let me know this.
Cheers