Hallo, guys!
Is there anyone who could help me with this? I’d like to maintain more control over painted color texture for a model. Is there any possibility in Zbrush to paint one texture on more layers? I mean if there is any option to work like with 3Dlayers but with color painted on polymesh instead of sculpting. It would be great to fine tune different parts of one polypainting job divided to separate layers, which would allow to change opacity or blending modes like layers in Photoshop. But finally I need to export one single texture file. Is this possible with Layers pallette in Zbrush?
Thank you for any advice!
V