Hi guys,
I’m having a lot of trouble trying to sculpt fish scales. I keep looking for tutorials but the only ones I find are really old with dead links or lone gone workflows.
I have this little creature:
o add scales to him in some areas so I thought the roll option on the brush would be good but two issues seem to arise when I do this. The first is that you can’t get a nice overlapping look because the fish scales interrupt each other (look at the center where they overlap):
What is a good way to do this? Is the roll feature on the brush maybe the wrong way to go about things? I looked all over the place for a way to add things like scales but either the links are broken, or they use broken features of ZBrush (like Projection Master). Any help is greatly appreciated.
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but the combination of suggests may have given me an idea:)