ZBrushCentral

How to mirror by local symetry

this is an annoying problem. If you turn on local suymetry, it will mirror and weld by the local symetry. But the mirror is not :confused: this is annoying. Anyone knows a solution to this?

For the mirror If you are going to the ( x axis ) of the senate, the sculpture you want should be from the left until it is reflected on the right both status ( if local symmetry on or Off )

NOTE:first able Location your tool should be x=0 y= 0 z= 0 for doing this press on Unite on deformation choice ))

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i hope help you dear.

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