I wanna know how to make a straight symmetrical insert mesh for a serpentine body similar to the one below Is it possible in zbrush or should I use another application or method?
Quelkulan - Aura Kingdom
Attachments

I wanna know how to make a straight symmetrical insert mesh for a serpentine body similar to the one below Is it possible in zbrush or should I use another application or method?
Quelkulan - Aura Kingdom

You could do it with a Tri Parts insert mesh:
http://docs.pixologic.com/user-guide/3d-modeling/sculpting/sculpting-brushes/insert-mesh/tri-parts/
By turning on the Size option in the Stroke>Curve Modifiers sub-palette you could control the taper.