Towards an effort to create a new Poser character from Z-Brush 4R2 mesh, when I export the specific poly group names are replaced with generic geometry names. The mesh is a ZBrush tool consisting of merged subtools each uniquely identified. Upon export the mesh group names are substituted with generic, non-descriptive names although the grouping hierarchy is properly maintained. Poser likes very specific group names, and reassignment out ofd ZBrush means a trial and error game of rename the group.
Othere must have found the proper way to retain polygroup names. Otherwise why would the option to change polygroup names exist in ZBrush