New to ZBrush. What a fascinating program. I’m used to standard 3D programs and when you get a hole in a mesh you just bridge it. Takes about 2-seconds to do so.
I’ve been experimenting and doing a lot of tutorials and when I’m using a brush in Zsub mode, say “Displace”, if the tool it not very thick the brush will push through the other side. I’ll then get holes. I just watched a video about fixing holes and it’s about a 20-minute process to fix the hole so I’m wondering, with all the parameters ZBrush has, is there one that stops a displacement when it reaches the other side so you don’t push through?