I do have only a 32bit windows vista with 2 GB of RAM.
I can make a high res mesh, it’s ok - but when I would like to use high res textures and polypaint my mesh, I get serious problems.
When I see all the great work in the gallery I am blown away, it’s just amazing.
Is there any special trick or order I should work to get that done ?
Any tricks how I can handle all these datas ?
Or is it really about RAM and CPU power ?
thank yous o much for every little help, advice and comments.