hi, i just suffered a error, this is my procedure below:
i create the basemesh in Maya, import the mesh into Zbrush for details, i delete the mesh of head after clone it for topology, retain the mesh of body.
after i finish the topology of my head, i turn on Projection, but the error happened after i preview the final mesh,the mesh stretch away. so i try to turn off projection , it works well. where’s my fault during my procedure?
Thanks very mush!

