How do you fix the normal map seams in Zbrush 3.5 R3??? Please
I remember Zmapper could generate seamless maps. Thank you.
How do you fix the normal map seams in Zbrush 3.5 R3??? Please
I remember Zmapper could generate seamless maps. Thank you.
I’m having problems with zbrush 3.5. I think I have tried every fix on the internet, from flipping the color channels to checking my export settings for
the umptieth time and even trying xnormal, to no avail.
I eventually reinstalled zbrush 3.1 and reexported using zmapper and it worked
first time, perfect normals. The only problem is zbrush 3.1 won’t load in newer ztools. Anyone know of a workaround for that?
thanks,
e1
e1 export you tools as .obj and reimport into 3.1
that works a treat!
et voila, ready to export a seamless normalmap
Thanks for your help,
e1