I’m decimating my model and exporting it to topogun for retopology. I selected “use and keep polypaint” from the preferences drop down menu and then exported all subtools. I had “freeze borders” selected. Yet, when I open the exported obj in Topogun there is no color information, and one of the seems in the hat has come apart and I can see the hair underneath.
Should the polypaint info be visible in topogun? I thought it would be, but I’m not seeing anything. I also don’t know why the hat seem came apart. It was not separated like that in the subtool prior to decimation.