how to do skin detail in zbrush? like the pours and stuff?
i have seen alot of projects with this in them, i tried doing it to a texture but that doesnt seem to be the way, it seems to me it is actually done with a brush in zbrush?
you need to create a library of alphas that you can use in conjunction with your brushes. There are a ton of free ones on the net as well as on pixologic’s site. You can also hand sculpt every pour…but that takes a ton of time.
You need to make sure you’re paying attention to your subject matter and how the pours on the face actually work. Humans don’t have a unified size and pattern with our pours so you need to make sure you’re breaking up the patterns to match whatever/whoever you’re sculpting.
I hope that helps.