ZBrushCentral

How to delete the material Channel of the polypaint but not the RGB? - Answered

When I filled object I had MRGB on so it filled the material information as well as the RGB. So now every time I change materials, it won’t update until I fill the M channel again. Is there a way to disable that?

turn off MRGB turn on M

select the Flat Color Material

color.fill object

Make sure you have all masks removed as well.
This will reset the material back to normal.