Hi
I have for some time now experienced some odd behavior with the bpr, in terms of how it create the shadowpass. Before i go all the way and contact support, I hope i could get an explanation on what is happening in the following attached image, regarding the shadow pass.
to clarify the settings of the demo head and the female head. The shadows on the demo head is what i would expect, but the bleeding on the womans head is not.
both heads are rendered in the same document (only switched between the 2 ztl files in the tool palette), with identical render settings.
render settings: is the default render setup when you open up zbrush.
lights: is the default settings with the main light placed a bit to the left.
size: the scale of the heads is the same. no zooming done between the 2 renders.
BPR settings in the tool pallete: is identical (default and both have double sided turned on)
preview/unify: this part is one of the only aspect of zbrush that have doesnt make alot of sense to me in what is the purpose of using it and what effect does it have on a render if any. however the preview box of the 2 heads is as close to identical as possible.
i would expect the shadow renders to be similar, but they are not and it is causing a nasty kind of oil effect that is really hard to get rid of. The oiling effect is mostly visible on color textured surfaces.
i hope someone have some idea of what is going on.
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