ZBrushCentral

How to change axis (solved)

Is there a way to change the axis location of an object?
For instance change it x to y?

You can drag in the Tool>Preview window (storing afterwards) or use the Tool>Deformation>Rotate or Offset slider. If you have subtools you can use Transpose Master, making the change to the combined mesh and then transferring back to the subtools.

Thanks again Marcus