I know this is rougher looking than imaginably possible…lol…but I pulled out my own 22 caliber pistol to use as a reference…well it looks pretty dang close except it looks like it was modeled from a wad of bread dough…lol…I was using mostly zspheres and a couple of primitives…and was going to multimark them all together yadda yadda yadda…the edges just arent sharp enough. I dont use silo or wings …I pretty much only do the Z2 thing…can anyone offer some advice in creating a weapon like this? The plastic handle of the weapon is ok for the most part since its organic and has some natural flow to it…but the main part of the gun…well that’s another story…any input would be definitely appreciated…maybe box modeling? thnx
ron
edited…thumbnailed the original to save gallery space.