Hi everyone. I used Zbrush a long while ago. Getting interested in it again. I’m making this sculpt of a war hammer. I’m having a problem with polygon density at the bottom of the handle. I stuffed up the scale in my blockout in Maya, so I lengthened it once in Zbrush. The problem is I need more polygons down there for sculpting in these grooves. I remember seeing in a tutorial once that the guy was able to just add more polygons to a certain area. I tried hunting it down, but couldn’t find it.
How do I do this?
Thanks.
Here’s a link to my concept.

