Hi, newbie here.
I modeled a glass and imported in zbrush to emboss a cocacola logo. my problem is that i can only render a limited number of polys let’s say 500.000 and i don’t have enough detail in my logo. Although my glass has a lot of polys my logo does not. my question is how to add more polys to a specific part of the model?
i can’t mask and subdivide becouse it’s glass and i can see the diference between parts in render. i am thinking to try edge loop but i can’t find any tutorial on how to use edgeloop. i masked the logo, and presed edge loop but although it seems to ad polys i can’t see eny difference.
please help.
thank you.
