Hi, i’m relatively new to this whole Zbrush thing, probably not even posted this in the right forum - but there you go.
I’ve been sculpting a few things in my freetime getting a feel for the software so i can apply it to my games development course, but i’ve hit a bit of a snag.
If any of you experienced modellers set me on the right path about a few things, it’s help me immensely.
first up, i’ve made a t rex but i made him out of several subtools: Upper and lower head, eyes, tongue, teeth, then body, this worked well visually, but shouldnt i be making him as one tool? i need to import it into Maya at some point to animate him
apologies for this noob-ish question