ZBrushCentral

How i can get Nice not defromed maps

hi I have problem with maps
after retopologation maps are dont look good .

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is any posbilty to fix it ? or i must make higher mesh for low poly

It would really help to know what steps you’re following. I mean, you mentioned retopology but didn’t say anything about how you did it and what changes were made.

However, very often the kinds of problems you show have to do with the UV mapping. Have you tried toggling the Tool>Normal Map>SmoothUV button? Another thing that might resolve it would be – while on the highest level – pressing the Tool>Geometry>ReUV button. It all depends on the steps you’ve followed thus far and the settings you’ve been using.