ZBrushCentral

How do you turn off active degradation in Zbrush?

I’m not sure what the exact term is for this is in ZBrush, but it seems to work like the Active Degradation 3DSMax. Basicly when I rotate a highly subdivided mesh, it drops to a lower res, and then displays it high res again when I stop rotating. It’s kind of annoying, and since I’m working on a quad core my comp should handle it fine without it doing that.

I seem to remember a shortcut to turn it off, but I haven’t used Zbrush in a while and can’t remember what it is.

http://www.zbrushcentral.com/zbc/showthread.php?t=71172

I had that same question a month or 2 ago. goast666 gave me the answerr here. Thanks again goast :slight_smile:

Ah, that worked, Thanks!