ZBrushCentral

How do you scale objects in ZBrush?

Does anybody have a link to a tutorial that explains basic scaling?

I love the modelling features in ZBrush, but I still have to export objects to Blender if I want to scale them precisely along one or two axis. I’ve tried the manual, but I simply don’t understand the concept.

deformations

Go to Zplugin >3D print exporter, play with the settings, should be pretty straight forward