ZBrushCentral

How do you draw Zspheres down the Y Axis?

Hello,

I am running into all sorts of tutorials showing figures drawn on the canvas with the spheres stacking up perfectly on the Y axis.

How is this done?

Whenever I try it, it looks good until I rotate the whole model 90 CW - then you can see how painfully the whole thing is leaning out towards the z axis. (towards the screen).

The only way I have found to avoid this is to draw from the top, placing 1 zshpere on another, which is pointless because you cant see what your doing.

Another article suggested holding shift and placing the 2nd shere away from the 1st. That DOES make a straight line of spheres on all axis, but you cant control the length, and it does not feel like a good solution.

I have tried playing with carious symmetry combos, aligning the cursors to come together in one green cursor near the bottom of the sphere. Didn’t help, I can never get to the exact bottom of the sphere, and so always end up with a leaning tower of pizza when I rotate the whole thing.

What am I doing wrong?

Thanks

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you need two sets of sym turned on. x and z typically.

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Originally posted by aspiring3D:

I am running into all sorts of tutorials showing figures drawn on the canvas with the spheres stacking up perfectly on the Y axis.

Can you provide a link to one of these tutorials?

Sure.

I typed Zsphere tutorial into Google.

Here are the 1st three relevant results. You can pick darn near ANY tutorial involving zspheres and creating a human looking figure.

http://www.youtube.com/watch?v=dV50cTlQybg
http://www.pixologic.com/docs/index.php/ZSphere_Tutorial:_Biped_by_Ryan_Kingslien
http://www.designertoday.com/Tutorials/Misc/4438/Making.a.Basic.Model.from.ZSpheres.ZBrush.3.1.Tutorial.aspx

Note that in each case, the object they are creating is lined up correctly on the Y axis when viewed from any angle.

ZSPHERES.jpg

Zber2,

This works fine of course. I guess maybe I just didn’t realize that between creating Zshperes in these tutorial, the authors were (secretly) adjusting the y axis without showing that in the tutorials?

See, I assumed that you could follow them step by step - and that I was doing something wrong. Well I guess not adjusting the Y position as you show WAS wrong.

Sorry to be such a newb, and thank you for the beautiful illustrations Zber2!

BTW - if your in the Transform Menu, there is an Info section that shows the x,y znd z values, with sliders. I am having a dickens of a time changing these values. Do you know if there are special requirements before these values can be adjusted?

Originally posted by: aspiring3D

BTW - if your in the Transform Menu, there is an Info section that shows the x,y znd z values, with sliders. I am having a dickens of a time changing these values. Do you know if there are special requirements before these values can be adjusted?
Those sliders do not work in edit mode. Edit mode has to be off and they work in conjunction with the Move, Scale and Rotate transforms.

Oh wow. Thank you - that helped a lot.