How do you create a roller brush that doesn’t change the orientation of the alpha, but lets you scribble a perfect pattern onto your mesh? I saw this done in a video snippet of “Hard Surface Techniques” around 30 seconds into the video, and it blew my mind. I would LOVE to know how such a brush is created. If you look at the video (it’s at http://www.eat3d.com/zbrush_hardsurface2) about 30 seconds in, you’ll see this:
…and notice how the brush is just painting on the hexagonal pattern, but the alpha is NOT reorienting to the changing stroke direction… it just paints on the detail without distortion. Anyone have any idea how this is done?? HELP! I gotta know!!!
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