I searched zBrush Central,Google,YouTube.No Luck.How do we assign a group to a zsphere ? Thanks. I’m rigging Humans.
If you build a zsphere armature, you’ll get groups when the adaptive skin is made, you can see them in preview mode with draw poly frame enabled. There is some info on rigging but you’ll have to dig some more for it and trial by error , I did watch a video someplace quite a while back. Masking and using the transform line is sometimes a viable option. You have to make all the zspheres hidden (scaled down) inside your mesh before you ‘bind’ it. They show when you render from what I’ve seen here. Haven’t gotten to far past that stage.
http://www.youtube.com/watch?v=s6THhnv0m6g&list=PL90457F87CCF5513D there’s video’s at you tube that gets ya rigging with zspheres.Can’t find nothing about grouping zspheres thou.
What do you mean by “grouping”?
You assign a certain group to a certain zsphere.So that zsphere will only move that group and does not move any other groups.