How do I use a Model where the UV layout is in unwrapped form and use it in ZBrush?
I have tried all kinds of ways. None work. I always get overlapped UV’s when I UV check the model in ZBrush. I only get success with UV layouts when I use GUV or AUV forms. AUV’s has so much unwanted oddities and most of the time doesnt work with other softwares in my pipeline. GUV works a little bit better for my work flow but there are limits to GUV when compared to AUV tiled layouts. So now I am forced to UV setup manually instead of relying on this new technological feature.
None of my artwork matches when the painting is picked up in Projectiion Master.
Is there something I need to do in ZBrush in order for the software to read the traditional UV setup properly?
I know this is a simple question and I have seen people do it all the time but I cant figure it out. Doesnt work for me.
Thanks for any responses.
JH
Oh incase any Obi one Kinobi out there wondering what my pipeline is, I work with Messiah workstation, Lightwave 9, Vue 5 Infinite, Zbrush and RealFlow. So any integration tips on these softwares would be highly appreciated. Mostly wanting responses on UV setups and integrating ZBrush maps into Lightwave, Messiah and Vue Infinite.
Thanks to all.
Best wishes
Here is the best “one button” uvmapping program I have seen 


