I have taken a cube, turned it into a rectangle and modeled it into a smashed and broken sheet of plywood. To create a broken effect I sketched a mask then deleted the Hidden. I did not realize that would leave my model hollow looking on the broken end. There must be a way to seal the open edges to make it look like a solid object. I assume i could try to add the pixols with the standard brush the move and bend them into place… But i am guessing there is a faster beter more natural way to do it.
Anyone have any ideas? I am very new to Zbrush, Still fumbling :o . I have completed all of the tutorials for the essentials line in the classroom. But I’m not recalling the right technique.
Thank you for any help you can offer!


