ZBrushCentral

How do I import a texture and display it in 3.5?

It used to be simple, import my psd and it instantly appeared on the model. I need to zapplink some stuff and dont know where anything is anymore.

It still is. Because each subtool can have a different texture (much better than before) you import the texture as before but select it using the Tool / Texture Map palette while you have the subtool selected.

Richard

Ok thanks.

Now that Ive done my zapplink work how do I get that texture out of zbrush. I used to be able to just export texture and it would be the texture I fixed with zapplink. Now its just exporting the old texture, not the one I fixed.

Tool / Texture Map / Clone Txtr copies it over to the texture palette where you can export as you would in previous versions.

Richard

Your saving my day. Thanks