Hi, I have a flicker problem in my zbrush rendering.
I´m rendering a character full of many detailed structures. The problem in the final rendered video is the flickering in the tiny details. So when I render only one of those tiny structures in a close-up, there´s no flicker. But when I render it in a general view the flicker appears; using the same rendering parameters in both videos.
I´m using Zbrush3.5R3 and I´ve uploaded here my rendering parameters image and one “rapidshare” link to the flicker video.
Thanks, please, someone give me a solution. By the way, I´ve activated later the SoftZ and SoftRGB in the Render Parameters and the flicker render problem is stil there. The material of the flicering mesh is a Neon Material; I changed it for some matcap material and it was useless, the problem is still there
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Flicker video:
http://rapidshare.com/files/347248078/Flicker_problem.rar
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