ZBrushCentral

How do I bring up my UV map in Zbrush?

I unwrapped my creature in Zbrush, I was wondering how do I bring my UV map up in Zbrush?

I also have my teeth as a seperate object, should I unwrap them also before i bring them in zbrush, or can I just paint on them and export out a texture for the teeth out of Zbrush?

Your post is pretty unclear, which I think is why you haven’t gotten any answers. For one thing, what do you mean when you say you unwrapped your figure in ZBrush? And what exactly are you trying to do: generate the UV’s in ZBrush? Paint on the unwrapped texture in ZBrush? Convert polypaint to texture?