Hi all, hoping someone can help me a bit as this is my first proper go at using Zbrush having watched a number of tutorials and gotten a bit stuck. Basically I’m adding detail to a high-poly T-rex model that will later need to be textured, rigged and animated (in 3ds Max), but am having problems with the skin detailing due to the poly density being far lower in certain areas than others (the head neck and legs are all fine, but the main body and tail needs to have to sub-division up to 6 which is putting me at close to 11million polys which feels a bit excessive).

Back I go to before I broke it!