ZBrushCentral

How can I make realistic glass (like an aquarium)?

I’ve this piece that I would like to insert inside an aquarium, but the transparency options in Zbrush are not engought the give a real look of a piece inside a glass structure.

I’ve tried a lot of options with transparency, tried blue colors and high values of specular and diffuse, but nothing.

All get is a transparent “wall” in front of the central piece.

Thanks for all the help.

You’d have to render in another program that can do refraction / reflection etc. Here’s an example for Modo: http://cgcookie.com/modo/2010/02/10/tip-creating-glass-shaders/

thanks for the reply, I kinda new it, but nevertheless someone could know some way to get it done in zbrush.