ZBrushCentral

How can I do curled carpet/panel like this ?

I couldnt find howto build this polymodel. do you have an idea ? script ? or a zmodeler method that I missed?

(thank you so much)

Attachments

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Use the Spiral3d primitive with these settings. Then convert in polymesh 3d and make polygroups to one of the sides with “group front”. Mask this polygroup and extrude with transposer. Subdivide if needed.

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