ZBrushCentral

How can brush affect only one side of geometry

Hi. I’ve got a little problem and I wanna now there can be an option or trick for this.
When I paint 2 face taht are really near , it deform also what is besides the 1st face. I explain, I have the inside mouth which is really near of the back of the neck. When I paint the bcak side of the neck, it also paint the inside of the mouth. Is there an option to paint only in “1 sided”, don’t affect backface.

If my explanation is not clear, you can look at the last post in my blog, here’s the character mouth, neck that has got the problem.

Thanks

Somewhere (I don’t have ZB on this machine, but I think it is either in the brush pallette, or the draw one), there is auto masking option for mask other side (or something like that). Hope that was just clear enough to help :slight_smile:

Yep it is called Backface Masking and you can find it under Brush/Auto Masking :smiley:

thanks. I tried and that is exactly what I need. :smiley: