hie:)
i recently have a problem…
whenever i use a model and use move too on it and like stretch pout etc… then use zspheres so polypainting using zspheres the streached area is totally blurred and stretched out ( i mean textures)… the are not crisp anymore…
so how to fix that…
thanks
should i re set the Uvs and all…
thanks!
keep even spaced quads.
not long rectangles
o do that… can u please tell me???