ZBrushCentral

Horizon Zero Dawn_thunderjaw_Fanart

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IF all of that is made in ZBrush, you have my big congrats and crown for the day!

I’m sorry! This is a game model, and zbursh is only used to create a high model. Also, the image was created with UE4.

Ah, ok, but I was asking about the modeling: was the high model created in ZBrush or you imported a base mesh?
Anyway, the result is still gorgeous.

After creating the rough model in maya, I sculpted the high model in zbrush.Detailed grooves, etc. were painted with substance painter.
Also, the bottom two images are high models.

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