ZBrushCentral

" Hook " cinematic Character

I created this Character as a personal project , a lot of my personal focus with this Character is to push the skin as far as I can .
For Skin and most of Fabric details i used textures form TexturingXYZ maps .

  • The concept is based on one of " Nuclear Snail Studios " characters , special thanks for you guys Keep creating your awesome costumes .

it was awesome working with xgen and getting that result , i’d a lot of fun with it

project the xyz texturing in Mari and tweaking it a little bet to approach the result i want .

i used marvelous designer for creating the overall , it was easy and fast :smiley:

Wirefram render , i retopologiesed all the model except the overall i used the marvelous one it was good so far .

i created all the character as one UDIM , it was really efficient workflow to avoid complex nodegraph and more organized

Attachments

Ahmed Wafdy-Marvelous designer.jpg

Ahmed_Wafdy_Nuclear 03.JPG

Ahmed_Wafdy_Nuclear 02.JPG

Ahmed_Wafdy_Nuclear 04.jpg

Ahmed_Wafdy_Xgen_Beard.JPG

Ahmed Wafdy-xgen.JPG

Ahmed_wafdy_Mari.JPG

Ahmed_Wafdy_Wirefram.jpg

Ahmed_Wafdy_UV.JPG

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