Ok I am having an issue with retoplogizing my mesh. The model is a simple hand and when I am trying to retopo the fingers, I keep getting holes in the mesh. I have checked to make sure all the vertices are connect by selecting one and moving it and they are all connected. I have tried everything I can think of to get it to work and all I have done is frustrate myself. I have also just about run out of foul language to shout at the monitor which is also not good as physical violence is sure to come next.
Has anybody experienced this issue or know what I can do to fix it? I have scoured the internets and have seen anything even close to hinting a solution. Thanks in advance. (p.s. I hope I’m posting this in the right area please don’t yell at me, my speakers still work and they are turned up to 11 right now)