ZBrushCentral

Holes through objects? (Beginner question)

I know this may seem like a silly question, but I can’t figure this out for the life of me. My last question was answered very quickly, so I thought my best shot would be posting here.

I’m modeling a blade, and in the center I’d like to place four oblong holes all the way through the model,to act as “blood drains”. Originally, I just masked the four shapes on both sides using symmetry, inversed the mask and tried to use Zsub and a few types of brushes to just “eat through” the blade. Of course, this just left me with a thin layer of mottled polygons near the bottom of the hole.

Next, after some research, I found there was a “hide points” option. I tried this, but my holes came out very blocky, and I couldn’t seem to smooth this. Additionally, when looking through the holes made via the hide points, the interior of the model looks empty, and I see no option to turn on double sided polys.

So more or less, how can I create holes in a model that go all the way through? I know I must be over looking something simple, but I can’t figure out what I should do. Any help would be greatly appreciated!

If you cut out one square polygon, then when the model is subdivided the hole will smooth to become more circular.

This shows how to cut a hole through an object and construct walls to fill in the gaps. http://www.pixologic.com/docs/index.php/Topology:_Mesh_Editing

Ah! Thank you once again Aurick, the tutorial was extremely helpful. I had even looked at the documentation and skipped over mesh editing because I didn’t think it related. Now I’ll finally be able to finish my model!

Okay, I feel a little silly asking yet another question, but if it means this or not figuring out what I’m doing wrong, I’m definitely going to ask.

I followed the tutorial word for word, but when it gets to the point of using topology, I add my mesh via the Rigging: Use Mesh button, then go to Topology: Edit Topology. When I do this, topology lines do not show up anywhere on my model, my cursor does not change over points, nor can I select anything. I’ve been reading around the forums for quite a bit now, and anything suggested to fix this method doesn’t work. Ctrl+Shift+click didn’t work, using Ctrl to select a new starting point didn’t work. As a side note, I’m using version 3.1

Once again, help would be greatly appreciated!

To edit topology as opposed to creating new topology you must also click Tool>Topology>Select Topo and choose the same model again. Then you can turn on Edit Topology.

Ah! The tutorial didn’t say that =P

Either way, it worked perfectly, thank you!