Hi
Starting from a Terrain3D, I’ve tried to sculpt a rock face but have come across two problems:
- Holes have appeared in the mesh (see pict, highlighted white)
- In on area, the outline of the underlying quads is showing (highlighted blue).
No amount of smoothing, flattening to clay-ing will remove the problems.
Can anyone suggest any fixes, I’m happy with the mesh otherwise, and would prefer not to try and replicate from scratch.
Thanks
Steve

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