Right now I’m trying to get the hang of subtracting meshes with Dynamesh. Got it down. I do see that sometimes it seems to have sections of the resulting mesh that are missing. Polygons that seem to disappear. I was wondering if there was a way to avoid it or repair those missing polygons.
Pictures? Before and after might be helpfull
Ah sorry. Totally spaced last night.
I’m not doing anything fancy just testing to see how ti all works. I also see that I’m getting some jagged edges.
Is there a better way to do boolean type operations?
Attachments


I could be wrong as the images aren’t really showing what your doing. Perhaps you don’t have enough resolution on your DynaMesh?
That could be it. Is there a way to repair a hole in a mesh?
Check that it is a hole first but dubdividing. sometimes it just looks like a hole. If it is, under geometry tab (somewhere) is a fix/fill holes.
Thanks very much