I have a huge problem and im not sure i have the right workflow on this.
Im trying to make a model for crysis,I made uvs for it in 3ds max.
Exported it to zbrush but my uvs gets more and more fuc…ed up when i devide the mesh.Its crawling more and more outside the hard edge areas.
Now to the other problem.I try to make a preview of a simple texture on my mesh.But i get black squares insted
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