ZBrushCentral

High Poly to low poly texture issue?

Hi all, well my issue is that I have created a High res model and I want to use a low res version of the model.

I have created the high detailed texture and brought it all into 3ds max 2012, but the texture does not look good at all?

Heres what I mean

http://postimage.org/image/zbzobltq9/

Thanks!

what size texture are you generating?
what is your texture render size inside of Max?
what does your texture look like inside of Zbrush with Flat Color material applied to your mesh?

Hey thanks for the reply, I ended up remaking the UV and used GoZ which gave me the results I was looking for :slight_smile:

Thanks again