ZBrushCentral

Hiding/Showing and Polygroup (Bug?)

In Zbrush 4 I am very occasionally having problems when I am hiding and showing geometry. When I invert my selection some of the faces that should be hidden end up showing up and vice versa. When I hide them and then invert the selection again they are showing. This problem seems to be related to polygrouping because if I group visible a few times and try again it fixes the problem. Any insight on this?

Also one other question. Sometimes when I have an object with multiple polygroups and I ctrl+shift+click on a polygroup I want to isolate it either hides a completely different polygroup (usually next to it) and at the same time nothing happens to the one I selected, or it hides the polygroup I am attempting to keep showing rather than hiding all the other polygroups. On top of that when I invert the selection to isolate the hidden polygroup it tends to invert and keep one extra polygroup showing for some reason.

If I need images to help explain my problem I can try to recreate the problem.

Thanks!

i believe it is a bug.

I have the same problem :confused:

I moved rapidely uv in maya.
I have moved every group of uv in his own uv space (1,1 1,2 1,3… etc).
Then in ZBrush I make polygroups by uv. (you can then delete uvs).

It worked for me.

It seems that the ctrl, shift, click has to be forced with a series of two or three clicks…