Hi.
Long time, no post.
I found a job and now I don’t have enough time to sculpt for myself. (
Something I’ve done this Sunday inspired by sketch made by x-teal:
cool style! nice clean smooth forms! and fun designs!
I’m replying to the Normal Map issue you are having. Bring your Normal Map into photoshop go into the channels RGB and select the G channel then click Ctrl-A to select all and Ctrl-I to flip or invert the channel. You might have to select individual pieces then flip them but that is an easy fix.
Hi there!
I finally quit my office job!I was quite educational but took a bunch of my time, though.
I’'l post here some characters I made for Alvegia Online: battlefield project. It’s a Russian moba game.
This one is the third skin of Mola’har, based on artwork by Pavel “Cronin”.
Attachments
Battle elephants. Alvegia Online: Battlefield. Artwork by Pavel “Cronin”.
under 2100 tris each, one 1024 map for both.
Tvern skin 2/3. Alvegia Online: Battlefield. Artwork by Katherine “Noremorse”, Pavel “Cronin”.
4200/3500 tris, 1024 maps.
Nice work but that last model looks like it’s straight out of Equilibrium. Figure they took inspiration from the film? Anyway, keep posting.
Yeah, this last guy is something like eastern egg. Similarity is not accidental. )
Here’s my new WIP of realistic woman figure. She’s gonna be a surfer i think. )
Love your renders (colours), their so clean. Great tools btw.