Hey hows it goin? Well let me start off by letting everyone know that my computer (laptop) is a very CRAPPY laptop lol. Graphics card is Intel GMA 500 (therefor, there are no upgrades for OpenGL 1.1), 250 GB HD, 2 GB RAM . Since the laptop is this bad, I tried running Daz Studio version 2 and Daz Studio 1 & 3 also, and none ran on my laptop, so i switched to Poser 6 & it flunked also…so NOW I have Poser 4 (a 10-11 year old program), and it works great on the laptop (atleast)…So, now ive been really hooked to ZBrush, because I make the clothing for the characters I create (with P4 Woman, Vicoria 1, & Mike 1).
But ive gotten even more hooked on sculpting people in ZBrush, I love this friggin program!!
I need some help with something though…if i sculpt a FULL character (full body, eyes, etc), how would I be able to make that OBJ into a fully movable character for Poser? Like, what do I do (step by step) in order to bring that (non-moving) OBJ file into Poser, with all the dials (for each body part) ready for Posing? (including facial morphs, & expressions)…
If you guys could help me, then youd save me practicly lol Ive been dying to make my custom made character & with ZBrush sculpting, Im a step higher :)…thx!!