Hi everybody!
I used spotlight to paint a model, then i exported textures to photoshop for adjustments, and now i want to place them back on my model. I cant do it!!! Please, somebody help me. Please, try to explain step by step as if i was a kid.
When i finish mi model i will post it. Thanks and sorry for my basic english!!!
All you have to do is:
-In ZB, expand the “Texture Map” drop down menu and click on the small preview window.
When it opens up you will see various texture maps.
-Click on the “Import” towards the bottom of this window.
-Find and select the image that you adjusted in photoshop to load it into ZBrush.
-Expand the “Polypaint” drop down menu.
-Click on “Polypaint from texture”.
This should convert your map that you edited in photoshop back onto your model as polypaint information.
It gets easier to understand with practice, trust me.